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Gamification

The integration of game-like elements such as rewards and badges into non-game products. It increases engagement and motivation.

Gestalt Principles

Psychological principles explaining how people perceive, organise, and simplify complex visual scenes by grouping elements into a "unified whole" rather than separate parts. Key principles - Similarity, Proximity, Continuity, Closure, Figure/Ground, and Pragnanz.

Goal-Oriented Design

A methodology centred on helping users achieve specific objectives efficiently. It prioritises outcomes over features.

Gradient

A gradual transition between two or more colours. Gradients add depth and visual interest when used thoughtfully.

Grid Layout

A layout structure that arranges content in rows and columns. It ensures alignment, balance, and consistency.

Grid System

A structural framework that organises content into rows and columns. Grids create balance and alignment.

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